unreal.RaMaterialName
¶
-
class
unreal.
RaMaterialName
¶ Bases:
unreal.EnumBase
ERa Material Name
C++ Source:
Plugin: ResonanceAudio
Module: ResonanceAudio
File: ResonanceAudioEnums.h
-
ACOUSTIC_CEILING_TILES
¶ 1
-
BRICK_BARE
¶ 2
-
BRICK_PAINTED
¶ 3
-
CONCRETE_BLOCK_COARSE
¶ 4
-
CONCRETE_BLOCK_PAINTED
¶ 5
-
CURTAIN_HEAVY
¶ 6
-
FIBER_GLASS_INSULATION
¶ 7
-
GLASS_THICK
¶ 9
-
GLASS_THIN
¶ 8
-
GRASS
¶ 10
-
LINOLEUM_ON_CONCRETE
¶ 11
-
MARBLE
¶ 12
-
METAL
¶ 13
-
PARQUET_ONCONCRETE
¶ 14
-
PLASTER_ROUGH
¶ 15
-
PLASTER_SMOOTH
¶ 16
-
PLYWOOD_PANEL
¶ 17
-
POLISHED_CONCRETE_OR_TILE
¶ 18
-
SHEETROCK
¶ 19
-
TRANSPARENT
¶ Full acoustic energy absorption.
- Type
0
-
UNIFORM
¶ Uniform acoustic energy absorption across all frequency bands.
- Type
23
-
WATER_OR_ICE_SURFACE
¶ 20
-
WOOD_CEILING
¶ 21
-
WOOD_PANEL
¶ 22