class unreal.RadialBoxSettings

Bases: unreal.StructBase

Radial Box Settings

C++ Source:

  • Module: UMG

  • File: RadialBoxSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • angle_between_items (float): [Read-Write] Amount of Euler degrees that separate each item

  • distribute_items_evenly (bool): [Read-Write] Distribute Items evenly in the whole circle. Checking this option ignores AngleBetweenItems

  • starting_angle (float): [Read-Write] At what angle will we place the first element of the wheel?