unreal.RadialBoxSettings
¶
-
class
unreal.
RadialBoxSettings
¶ Bases:
unreal.StructBase
Radial Box Settings
C++ Source:
Module: UMG
File: RadialBoxSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
angle_between_items
(float): [Read-Write] Amount of Euler degrees that separate each itemdistribute_items_evenly
(bool): [Read-Write] Distribute Items evenly in the whole circle. Checking this option ignores AngleBetweenItemsstarting_angle
(float): [Read-Write] At what angle will we place the first element of the wheel?