unreal.RadialIntMask
¶
-
class
unreal.
RadialIntMask
(outer=None, name='None')¶ Bases:
unreal.FieldNodeInt
URadialIntMask
C++ Source:
Module: FieldSystemEngine
File: FieldSystemObjects.h
Editor Properties: (see get_editor_property/set_editor_property)
asset_user_data
(Array(AssetUserData)): [Read-Write] Array of user data stored with the componentauto_activate
(bool): [Read-Write] Whether the component is activated at creation or must be explicitly activated.can_ever_affect_navigation
(bool): [Read-Write] Whether this component can potentially influence navigationcomponent_tags
(Array(Name)): [Read-Write] Array of tags that can be used for grouping and categorizing. Can also be accessed from scripting.editable_when_inherited
(bool): [Read-Write] True if this component can be modified when it was inherited from a parent actor classexterior_value
(int32): [Read-Write] Exterior Valueinterior_value
(int32): [Read-Write] Interior Valueis_editor_only
(bool): [Read-Write] If true, the component will be excluded from non-editor buildson_component_activated
(ActorComponentActivatedSignature): [Read-Write] Called when the component has been activated, with parameter indicating if it was from a reseton_component_deactivated
(ActorComponentDeactivateSignature): [Read-Write] Called when the component has been deactivatedposition
(Vector): [Read-Write] Positionprimary_component_tick
(ActorComponentTickFunction): [Read-Write] Main tick function for the Componentradius
(float): [Read-Write] Radiusreplicates
(bool): [Read-Write] Is this component currently replicating? Should the network code consider it for replication? Owning Actor must be replicating first!set_mask_condition
(SetMaskConditionType): [Read-Write] Set Mask Condition
-
property
exterior_value
¶ [Read-Write] Exterior Value
- Type
(int32)
-
property
interior_value
¶ [Read-Write] Interior Value
- Type
(int32)
-
property
set_mask_condition
¶ [Read-Write] Set Mask Condition
- Type
-
set_radial_int_mask
(radius, position, interior_value, exterior_value, set_mask_condition_in) → RadialIntMask¶ Set Radial Int Mask
- Parameters
radius (float) –
position (Vector) –
interior_value (int32) –
exterior_value (int32) –
set_mask_condition_in (SetMaskConditionType) –
- Returns
- Return type