unreal.RemeshType
¶
-
class
unreal.
RemeshType
¶ Bases:
unreal.EnumBase
Remeshing modes
C++ Source:
Plugin: MeshModelingToolset
Module: ModelingOperators
File: RemeshMeshOp.h
-
FULL_PASS
¶ Multiple full passes over the entire mesh
- Type
1
-
NORMAL_FLOW
¶ One pass over the entire mesh, then remesh only changed edges. Use Normal flow to align triangles with input.
- Type
2
-
STANDARD
¶ One pass over the entire mesh, then remesh only changed edges
- Type
0