unreal.RemoteImportAnchor
¶
-
class
unreal.
RemoteImportAnchor
(name='', description='')¶ Bases:
unreal.StructBase
Structure describing a RemoteImport destination.
Server-side, Anchors are setup to implement RemoteImport commands. By registering Anchors to the URemoteImportLibrary, Anchors becomes visible from clients. Clients can send commands to registered Anchors.
C++ Source:
Plugin: RemoteImport
Module: RemoteImportLibrary
File: RemoteImportLibrary.h
Editor Properties: (see get_editor_property/set_editor_property)
description
(str): [Read-Write] User friendly description, exposed in client UIsname
(str): [Read-Write] User friendly name, exposed in client UIs