unreal.ReplaceActorPolicy
¶
-
class
unreal.
ReplaceActorPolicy
¶ Bases:
unreal.EnumBase
EReplace Actor Policy
C++ Source:
Plugin: USDImporter
Module: USDStageImporter
File: USDStageImportOptions.h
-
APPEND
¶ Spawn new actors and components alongside the existing ones
- Type
0
-
IGNORE
¶ Ignore any conflicting new assets and components, keeping the old ones
- Type
3
-
REPLACE
¶ Replaces existing actors and components with new ones
- Type
1
-
UPDATE_TRANSFORM
¶ Update transforms on existing actors but do not replace actors or components
- Type
2