unreal.RigUnit_MathVectorIsNearlyZero
¶
-
class
unreal.
RigUnit_MathVectorIsNearlyZero
¶ Bases:
unreal.RigUnit_MathVectorBase
Returns true if the value is nearly zero
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathVector.h