unreal.RigUnit_RigLogic

class unreal.RigUnit_RigLogic

Bases: unreal.RigUnitMutable

RigLogic is used to translate control input curves into bone transforms and values for blend shape and animated map multiplier curves

C++ Source:

  • Plugin: RigLogic

  • Module: RigLogicModule

  • File: RigUnit_RigLogic.h