unreal.RigUnit_SetControlFloat
¶
-
class
unreal.
RigUnit_SetControlFloat
¶ Bases:
unreal.RigUnitMutable
SetControlFloat is used to perform a change in the hierarchy by setting a single control’s float value.
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_SetControlTransform.h