unreal.RigUnit_SphereTraceWorld
¶
-
class
unreal.
RigUnit_SphereTraceWorld
¶ Bases:
unreal.RigUnit
Sweeps a sphere against the world and return the first blocking hit using a specific channel
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_WorldCollision.h