unreal.RigUnit_TwoBoneIKSimplePerItem

class unreal.RigUnit_TwoBoneIKSimplePerItem

Bases: unreal.RigUnit_HighlevelBaseMutable

Solves the two bone IK given two bones. Note: This node operates in world space!

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_TwoBoneIKSimple.h