unreal.RigVM

class unreal.RigVM(outer=None, name='None')

Bases: unreal.Object

The RigVM is the main object for evaluating FRigVMByteCode instructions. It combines the byte code, a list of required function pointers for execute instructions and required memory in one class.

C++ Source:

  • Module: RigVM

  • File: RigVM.h

execute(entry_name='None')bool

Executes the VM. You can optionally provide external memory to the execution and provide optional additional operands.

Parameters

entry_name (Name) –

Returns

Return type

bool

get_parameter_array_size(parameter_name) → int32

Retrieve the array size of the parameter

Parameters

parameter_name (Name) –

Returns

Return type

int32

get_parameter_value_bool(parameter_name, array_index=0)bool

Get Parameter Value Bool

Parameters
  • parameter_name (Name) –

  • array_index (int32) –

Returns

Return type

bool

get_parameter_value_float(parameter_name, array_index=0)float

Get Parameter Value Float

Parameters
  • parameter_name (Name) –

  • array_index (int32) –

Returns

Return type

float

get_parameter_value_int(parameter_name, array_index=0) → int32

Get Parameter Value Int

Parameters
  • parameter_name (Name) –

  • array_index (int32) –

Returns

Return type

int32

get_parameter_value_name(parameter_name, array_index=0)Name

Get Parameter Value Name

Parameters
  • parameter_name (Name) –

  • array_index (int32) –

Returns

Return type

Name

get_parameter_value_quat(parameter_name, array_index=0)Quat

Get Parameter Value Quat

Parameters
  • parameter_name (Name) –

  • array_index (int32) –

Returns

Return type

Quat

get_parameter_value_string(parameter_name, array_index=0)str

Get Parameter Value String

Parameters
  • parameter_name (Name) –

  • array_index (int32) –

Returns

Return type

str

get_parameter_value_transform(parameter_name, array_index=0)Transform

Get Parameter Value Transform

Parameters
  • parameter_name (Name) –

  • array_index (int32) –

Returns

Return type

Transform

get_parameter_value_vector(parameter_name, array_index=0)Vector

Get Parameter Value Vector

Parameters
  • parameter_name (Name) –

  • array_index (int32) –

Returns

Return type

Vector

get_parameter_value_vector2d(parameter_name, array_index=0)Vector2D

Get Parameter Value Vector 2D

Parameters
  • parameter_name (Name) –

  • array_index (int32) –

Returns

Return type

Vector2D

set_parameter_value_bool(parameter_name, value, array_index=0)None

Set Parameter Value Bool

Parameters
  • parameter_name (Name) –

  • value (bool) –

  • array_index (int32) –

set_parameter_value_float(parameter_name, value, array_index=0)None

Set Parameter Value Float

Parameters
  • parameter_name (Name) –

  • value (float) –

  • array_index (int32) –

set_parameter_value_int(parameter_name, value, array_index=0)None

Set Parameter Value Int

Parameters
  • parameter_name (Name) –

  • value (int32) –

  • array_index (int32) –

set_parameter_value_name(parameter_name, value, array_index=0)None

Set Parameter Value Name

Parameters
  • parameter_name (Name) –

  • value (Name) –

  • array_index (int32) –

set_parameter_value_quat(parameter_name, value, array_index=0)None

Set Parameter Value Quat

Parameters
  • parameter_name (Name) –

  • value (Quat) –

  • array_index (int32) –

set_parameter_value_string(parameter_name, value, array_index=0)None

Set Parameter Value String

Parameters
  • parameter_name (Name) –

  • value (str) –

  • array_index (int32) –

set_parameter_value_transform(parameter_name, value, array_index=0)None

Set Parameter Value Transform

Parameters
  • parameter_name (Name) –

  • value (Transform) –

  • array_index (int32) –

set_parameter_value_vector(parameter_name, value, array_index=0)None

Set Parameter Value Vector

Parameters
  • parameter_name (Name) –

  • value (Vector) –

  • array_index (int32) –

set_parameter_value_vector2d(parameter_name, value, array_index=0)None

Set Parameter Value Vector 2D

Parameters
  • parameter_name (Name) –

  • value (Vector2D) –

  • array_index (int32) –