unreal.RigVMLink
¶
-
class
unreal.
RigVMLink
(outer=None, name='None')¶ Bases:
unreal.Object
The Link represents a connection between two Pins within a Graph. The Link can be accessed on the Graph itself - or through the URigVMPin::GetLinks() method.
C++ Source:
Module: RigVMDeveloper
File: RigVMLink.h
-
get_graph
() → RigVMGraph¶ Returns the Link’s owning Graph/
- Returns
- Return type
-
get_link_index
() → int32¶ Returns the current index of this Link within its owning Graph.
- Returns
- Return type
int32
-
get_pin_path_representation
() → str¶ Returns a string representation of the Link, for example: “NodeA.Color.R -> NodeB.Translation.X”
- Returns
- Return type