unreal.ScalableFloat
¶
-
class
unreal.
ScalableFloat
(value=0.0, curve=[None, 'None'])¶ Bases:
unreal.StructBase
Generic numerical value in the form Value * Curve[Level]
C++ Source:
Plugin: GameplayAbilities
Module: GameplayAbilities
File: AttributeSet.h
Editor Properties: (see get_editor_property/set_editor_property)
curve
(CurveTableRowHandle): [Read-Write] Curve that is evaluated at a specific level. If found, it is multipled by Valuevalue
(float): [Read-Write] Raw value, is multiplied by curve
-
property
curve
¶ [Read-Write] Curve that is evaluated at a specific level. If found, it is multipled by Value
- Type