unreal.ScrollBorderStyle
¶
-
class
unreal.
ScrollBorderStyle
(top_shadow_brush=[[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], bottom_shadow_brush=[[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR])¶ Bases:
unreal.SlateWidgetStyle
Represents the appearance of an FScrollBorderStyle
C++ Source:
Module: SlateCore
File: SlateTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
bottom_shadow_brush
(SlateBrush): [Read-Write] Brush used to draw the bottom shadow of a scrollbordertop_shadow_brush
(SlateBrush): [Read-Write] Brush used to draw the top shadow of a scrollborder
-
property
bottom_shadow_brush
¶ [Read-Write] Brush used to draw the bottom shadow of a scrollborder
- Type
-
property
top_shadow_brush
¶ [Read-Write] Brush used to draw the top shadow of a scrollborder
- Type