unreal.SkyLightSourceType
¶
-
class
unreal.
SkyLightSourceType
¶ Bases:
unreal.EnumBase
ESky Light Source Type
C++ Source:
Module: Engine
File: SkyLightComponent.h
-
SLS_CAPTURED_SCENE
¶ Construct the sky light from the captured scene, anything further than SkyDistanceThreshold from the sky light position will be included.
- Type
0
-
SLS_SPECIFIED_CUBEMAP
¶ Construct the sky light from the specified cubemap.
- Type
1