unreal.SleepFamily
¶
-
class
unreal.
SleepFamily
¶ Bases:
unreal.EnumBase
Presets of values used in considering when put this body to sleep.
C++ Source:
Module: PhysicsCore
File: ChaosEngineInterface.h
-
CUSTOM
¶ Specify your own sleep threshold multiplier
- Type
2
-
NORMAL
¶ Engine defaults.
- Type
0
-
SENSITIVE
¶ A family of values with a lower sleep threshold; good for slower pendulum-like physics.
- Type
1