unreal.SleepFamily

class unreal.SleepFamily

Bases: unreal.EnumBase

Presets of values used in considering when put this body to sleep.

C++ Source:

  • Module: PhysicsCore

  • File: ChaosEngineInterface.h

CUSTOM

Specify your own sleep threshold multiplier

Type

2

NORMAL

Engine defaults.

Type

0

SENSITIVE

A family of values with a lower sleep threshold; good for slower pendulum-like physics.

Type

1