unreal.SoundUtilitiesBPFunctionLibrary
¶
-
class
unreal.
SoundUtilitiesBPFunctionLibrary
(outer=None, name='None')¶ Bases:
unreal.BlueprintFunctionLibrary
Sound Utilities Blueprint Function Library A library of Sound related functions for use in Blueprints
C++ Source:
Plugin: SoundUtilities
Module: SoundUtilities
File: SoundUtilities.h
-
classmethod
get_beat_tempo
(beats_per_minute=120.0, beat_multiplier=1, divisions_of_whole_note=4) → float¶ Calculates a beat time in seconds from the given BPM, beat multipler and divisions of a whole note.
-
classmethod
get_frequency_from_midi_pitch
(midi_note=69) → float¶ Calculates Frequency values based on MIDI Pitch input
- Parameters
midi_note (int32) –
- Returns
- Return type