unreal.SoundWaveSpectralData
¶
-
class
unreal.
SoundWaveSpectralData
(frequency_hz=0.0, magnitude=0.0, normalized_magnitude=0.0)¶ Bases:
unreal.StructBase
Sound Wave Spectral Data
C++ Source:
Module: Engine
File: SoundWave.h
Editor Properties: (see get_editor_property/set_editor_property)
frequency_hz
(float): [Read-Write] The frequency (in Hz) of the spectrum valuemagnitude
(float): [Read-Write] The magnitude of the spectrum at this frequencynormalized_magnitude
(float): [Read-Write] The normalized magnitude of the spectrum at this frequency