unreal.SpectatorScreenMode
¶
-
class
unreal.
SpectatorScreenMode
¶ Bases:
unreal.EnumBase
The Spectator Screen Mode controls what the non-vr video device displays on platforms that support one. Not all modes are universal. Modes SingleEyeCroppedToFill, Texture, and MirrorPlusTexture are supported on all. Disabled is supported on all except PSVR.
C++ Source:
Module: HeadMountedDisplay
File: HeadMountedDisplayTypes.h
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DISABLED
¶ 0
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DISTORTED
¶ 3
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SINGLE_EYE
¶ 4
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SINGLE_EYE_CROPPED_TO_FILL
¶ 5
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SINGLE_EYE_LETTERBOXED
¶ 1
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TEXTURE
¶ 6
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TEXTURE_PLUS_EYE
¶ 7
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UNDISTORTED
¶ 2