unreal.SplineBoneAxis
unreal.
SplineBoneAxis
Bases: unreal.EnumBase
unreal.EnumBase
The different axes we can align our bones to. Note that the values are set to match up with EAxis (but without ‘None’)
C++ Source:
Module: AnimGraphRuntime
File: AnimNode_SplineIK.h
X
1
Y
2
Z
3
unreal.SphericalLimitType
unreal.SplineCoordinateSpace