unreal.StaticMeshReductionTerimationCriterion
¶
-
class
unreal.
StaticMeshReductionTerimationCriterion
¶ Bases:
unreal.EnumBase
Enum specifying the reduction type to use when simplifying static meshes with the engines internal tool
C++ Source:
Module: Engine
File: MeshMerging.h
-
ANY
¶ 2
-
TRIANGLES
¶ 0
-
VERTICES
¶ 1