unreal.SteamVRInputStringBits
¶
-
class
unreal.
SteamVRInputStringBits
¶ Bases:
unreal.EnumBase
Input String Values for querying user hardware
C++ Source:
Plugin: SteamVR
Module: SteamVRInputDevice
File: SteamVRInputDeviceFunctionLibrary.h
-
VR_INPUT_STRING_ALL
¶ All of the above. (e.g. “Left Hand Index Controller Trackpad”)
- Type
3
-
VR_INPUT_STRING_CONTROLLER_TYPE
¶ What kind of controller the user has in that hand (e.g. “Index Controller”)
- Type
1
-
VR_INPUT_STRING_HAND
¶ Which hand the origin is in (e.g. “Left Hand”)
- Type
0
-
VR_INPUT_STRING_INPUT_SOURCE
¶ What part of that controller is the origin (e.g. “Trackpad”)
- Type
2