unreal.SteeringType
¶
-
class
unreal.
SteeringType
¶ Bases:
unreal.EnumBase
Single angle : both wheels steer by the same amount AngleRatio : outer wheels on corner steer less than the inner ones by set ratio Ackermann : Ackermann steering principle is applied
C++ Source:
Plugin: ChaosVehiclesPlugin
Module: ChaosVehicles
File: ChaosWheeledVehicleMovementComponent.h
-
ACKERMANN
¶ 2
-
ANGLE_RATIO
¶ 1
-
SINGLE_ANGLE
¶ 0