unreal.SteeringType

class unreal.SteeringType

Bases: unreal.EnumBase

Single angle : both wheels steer by the same amount AngleRatio : outer wheels on corner steer less than the inner ones by set ratio Ackermann : Ackermann steering principle is applied

C++ Source:

  • Plugin: ChaosVehiclesPlugin

  • Module: ChaosVehicles

  • File: ChaosWheeledVehicleMovementComponent.h

ACKERMANN

2

ANGLE_RATIO

1

SINGLE_ANGLE

0