unreal.StringTableLibrary
¶
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class
unreal.
StringTableLibrary
(outer=None, name='None')¶ Bases:
unreal.BlueprintFunctionLibrary
Kismet String Table Library
C++ Source:
Module: Engine
File: KismetStringTableLibrary.h
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classmethod
get_keys_from_string_table
(table_id)¶ Returns an array of all keys within the given string table
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classmethod
get_meta_data_ids_from_string_table_entry
(table_id, key)¶ Returns an array of all meta-data IDs within the given string table entry
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classmethod
get_registered_string_tables
()¶ Returns an array of all registered string table IDs
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classmethod
get_table_entry_meta_data
(table_id, key, meta_data_id) → str¶ Returns the specified meta-data of the given string table entry (or an empty string).
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classmethod
get_table_entry_source_string
(table_id, key) → str¶ Returns the source string of the given string table entry (or an empty string).