unreal.SyncOption
¶
-
class
unreal.
SyncOption
¶ Bases:
unreal.EnumBase
ESync Option
C++ Source:
Module: Engine
File: LODSyncComponent.h
-
DISABLED
¶ It is disabled, it doesn’t do anything
- Type
2
-
DRIVE
¶ Drive LOD from this component. It will contribute to the change of LOD
- Type
0
-
PASSIVE
¶ It follows what’s currently driven by other components. It doesn’t contribute to the change of LOD
- Type
1