unreal.SynthesisUtilitiesBlueprintFunctionLibrary

class unreal.SynthesisUtilitiesBlueprintFunctionLibrary(outer=None, name='None')

Bases: unreal.BlueprintFunctionLibrary

Synthesis Utilities Blueprint Function Library A library of synthesis related functions for use in Blueprints

C++ Source:

  • Plugin: Synthesis

  • Module: Synthesis

  • File: SynthesisBlueprintUtilities.h

classmethod get_linear_frequency(log_frequency_value, domain_min, domain_max, range_min, range_max)float

Returns the log frequency of the input value. Maps linear domain and range values to log output (good for linear slider controlling frequency)

Parameters
Returns

Return type

float

classmethod get_log_frequency(linear_value, domain_min, domain_max, range_min, range_max)float

Returns the log frequency of the input value. Maps linear domain and range values to log output (good for linear slider controlling frequency)

Parameters
Returns

Return type

float