unreal.TakeRecorder
¶
-
class
unreal.
TakeRecorder
(outer=None, name='None')¶ Bases:
unreal.Object
Take Recorder
C++ Source:
Plugin: Takes
Module: TakeRecorder
File: TakeRecorder.h
-
get_countdown_seconds
() → float¶ Access the number of seconds remaining before this recording will start
- Returns
- Return type
-
get_sequence
() → LevelSequence¶ Access the sequence asset that this recorder is recording into
- Returns
- Return type
-
get_state
() → TakeRecorderState¶ Get the current state of this recorder
- Returns
- Return type