unreal.TakesCoreBlueprintLibrary
¶
-
class
unreal.
TakesCoreBlueprintLibrary
(outer=None, name='None')¶ Bases:
unreal.BlueprintFunctionLibrary
Takes Core Blueprint Library
C++ Source:
Plugin: Takes
Module: TakesCore
File: TakesCoreBlueprintLibrary.h
-
classmethod
compute_next_take_number
(slate) → int32¶ Compute the next unused sequential take number for the specified slate
- Parameters
slate (str) –
- Returns
- Return type
int32
-
classmethod
find_takes
(slate, take_number=0)¶ Find all the existing takes that were recorded with the specified slate
-
classmethod
set_on_take_recorder_slate_changed
(on_take_recorder_slate_changed) → None¶ Called when the slate is changed.
- Parameters
on_take_recorder_slate_changed (OnTakeRecorderSlateChanged) –
-
classmethod
set_on_take_recorder_take_number_changed
(on_take_recorder_take_number_changed) → None¶ Called when the take number is changed.
- Parameters
on_take_recorder_take_number_changed (OnTakeRecorderTakeNumberChanged) –