unreal.TextureDownscaleOptions

class unreal.TextureDownscaleOptions

Bases: unreal.EnumBase

ETexture Downscale Options

C++ Source:

  • Module: Engine

  • File: TextureDefines.h

DEFAULT

Fallback to the “texture group” settings

Type

0

SHARPEN0

0=no sharpening but better quality which is softer, 1=little, 5=medium, 10=extreme.

Type

3

Type

8x8 with sharpening

SHARPEN1

0=no sharpening but better quality which is softer, 1=little, 5=medium, 10=extreme.

Type

4

Type

8x8 with sharpening

SHARPEN10

0=no sharpening but better quality which is softer, 1=little, 5=medium, 10=extreme.

Type

13

Type

8x8 with sharpening

SHARPEN2

0=no sharpening but better quality which is softer, 1=little, 5=medium, 10=extreme.

Type

5

Type

8x8 with sharpening

SHARPEN3

0=no sharpening but better quality which is softer, 1=little, 5=medium, 10=extreme.

Type

6

Type

8x8 with sharpening

SHARPEN4

0=no sharpening but better quality which is softer, 1=little, 5=medium, 10=extreme.

Type

7

Type

8x8 with sharpening

SHARPEN5

0=no sharpening but better quality which is softer, 1=little, 5=medium, 10=extreme.

Type

8

Type

8x8 with sharpening

SHARPEN6

0=no sharpening but better quality which is softer, 1=little, 5=medium, 10=extreme.

Type

9

Type

8x8 with sharpening

SHARPEN7

0=no sharpening but better quality which is softer, 1=little, 5=medium, 10=extreme.

Type

10

Type

8x8 with sharpening

SHARPEN8

0=no sharpening but better quality which is softer, 1=little, 5=medium, 10=extreme.

Type

11

Type

8x8 with sharpening

SHARPEN9

0=no sharpening but better quality which is softer, 1=little, 5=medium, 10=extreme.

Type

12

Type

8x8 with sharpening

SIMPLE_AVERAGE

Average, default for the “texture group”

Type

2

UNFILTERED

Unfiltered

Type

1