unreal.TextureDownscaleOptions
¶
-
class
unreal.
TextureDownscaleOptions
¶ Bases:
unreal.EnumBase
ETexture Downscale Options
C++ Source:
Module: Engine
File: TextureDefines.h
-
DEFAULT
¶ Fallback to the “texture group” settings
- Type
0
-
SHARPEN0
¶ 0=no sharpening but better quality which is softer, 1=little, 5=medium, 10=extreme.
- Type
3
- Type
8x8 with sharpening
-
SHARPEN1
¶ 0=no sharpening but better quality which is softer, 1=little, 5=medium, 10=extreme.
- Type
4
- Type
8x8 with sharpening
-
SHARPEN10
¶ 0=no sharpening but better quality which is softer, 1=little, 5=medium, 10=extreme.
- Type
13
- Type
8x8 with sharpening
-
SHARPEN2
¶ 0=no sharpening but better quality which is softer, 1=little, 5=medium, 10=extreme.
- Type
5
- Type
8x8 with sharpening
-
SHARPEN3
¶ 0=no sharpening but better quality which is softer, 1=little, 5=medium, 10=extreme.
- Type
6
- Type
8x8 with sharpening
-
SHARPEN4
¶ 0=no sharpening but better quality which is softer, 1=little, 5=medium, 10=extreme.
- Type
7
- Type
8x8 with sharpening
-
SHARPEN5
¶ 0=no sharpening but better quality which is softer, 1=little, 5=medium, 10=extreme.
- Type
8
- Type
8x8 with sharpening
-
SHARPEN6
¶ 0=no sharpening but better quality which is softer, 1=little, 5=medium, 10=extreme.
- Type
9
- Type
8x8 with sharpening
-
SHARPEN7
¶ 0=no sharpening but better quality which is softer, 1=little, 5=medium, 10=extreme.
- Type
10
- Type
8x8 with sharpening
-
SHARPEN8
¶ 0=no sharpening but better quality which is softer, 1=little, 5=medium, 10=extreme.
- Type
11
- Type
8x8 with sharpening
-
SHARPEN9
¶ 0=no sharpening but better quality which is softer, 1=little, 5=medium, 10=extreme.
- Type
12
- Type
8x8 with sharpening
-
SIMPLE_AVERAGE
¶ Average, default for the “texture group”
- Type
2
-
UNFILTERED
¶ Unfiltered
- Type
1