unreal.TextureShareBPPostprocess

class unreal.TextureShareBPPostprocess(additional_data=[0, [[0.0, 0.0, 0.0, 0.0], [0.0, 0.0, 0.0, 0.0], [0.0, 0.0, 0.0, 0.0], [0.0, 0.0, 0.0, 0.0]], [0.0, 0.0, 0.0], [0.0, 0.0, 0.0], [0.0, 0.0, 0.0]], send=[], receive=[])

Bases: unreal.StructBase

Texture Share BPPostprocess

C++ Source:

  • Plugin: TextureShare

  • Module: TextureShare

  • File: TextureShareContainers.h

Editor Properties: (see get_editor_property/set_editor_property)

  • additional_data (TextureShareBPAdditionalData): [Read-Write] Send Additional data

  • receive (Array(TextureShareBPTexture2D)): [Read-Write] Receive this texture from remote process

  • send (Array(TextureShareBPTexture2D)): [Read-Write] Send this textures to remote process

property additional_data

[Read-Write] Send Additional data

Type

(TextureShareBPAdditionalData)

property receive

[Read-Write] Receive this texture from remote process

Type

(Array(TextureShareBPTexture2D))

property send

[Read-Write] Send this textures to remote process

Type

(Array(TextureShareBPTexture2D))