unreal.TextureShareBPSyncConnect

class unreal.TextureShareBPSyncConnect

Bases: unreal.EnumBase

Synchronize Session state events (BeginSession/EndSession)

C++ Source:

  • Plugin: TextureShare

  • Module: TextureShare

  • File: TextureShareEnums.h

DEFAULT

[Default] - Use module global settings

Type

0

NONE

[None] - do not wait for remote process

Type

1

SYNC_SESSION

[SyncSession] - waiting until remote process not inside BeginSession()/EndSession()

Type

2