unreal.TextureShareBPSyncConnect
¶
-
class
unreal.
TextureShareBPSyncConnect
¶ Bases:
unreal.EnumBase
Synchronize Session state events (BeginSession/EndSession)
C++ Source:
Plugin: TextureShare
Module: TextureShare
File: TextureShareEnums.h
-
DEFAULT
¶ [Default] - Use module global settings
- Type
0
-
NONE
¶ [None] - do not wait for remote process
- Type
1
-
SYNC_SESSION
¶ [SyncSession] - waiting until remote process not inside BeginSession()/EndSession()
- Type
2