unreal.TextureShareBPSyncSurface
¶
-
class
unreal.
TextureShareBPSyncSurface
¶ Bases:
unreal.EnumBase
Synchronize texture events (LockTexture/UnlockTexture)
C++ Source:
Plugin: TextureShare
Module: TextureShare
File: TextureShareEnums.h
-
DEFAULT
¶ [Default] - Use module global settings
- Type
0
-
NONE
¶ [None] - Skip unpaired texture. Unordered readwrite operations
- Type
1
-
SYNC_PAIRING_READ
¶ [SyncPairingRead] - Required texture pairing. Waiting until other process changed texture (readOP is wait for writeOP from remote process completed)
- Type
3
-
SYNC_READ
¶ [SyncRead] - Skip unpaired texture. Waiting until other process changed texture (readOP is wait for writeOP from remote process completed)
- Type
2