unreal.TileMapProjectionMode
¶
-
class
unreal.
TileMapProjectionMode
¶ Bases:
unreal.EnumBase
The different kinds of projection modes supported
C++ Source:
Plugin: Paper2D
Module: Paper2D
File: PaperTileMap.h
-
HEXAGONAL_STAGGERED
¶ Not fully supported yet.
- Type
3
- Type
Hexagonal tile layout (roughly in a square with alternating rows staggered) Warning
-
ISOMETRIC_STAGGERED
¶ Not fully supported yet.
- Type
2
- Type
Isometric tile layout (roughly in a square with alternating rows staggered) Warning
-
ORTHOGONAL
¶ Square tile layout
- Type
0