unreal.TimeSynthEnvelopeFollowerSettings
¶
-
class
unreal.
TimeSynthEnvelopeFollowerSettings
(attack_time=0.0, release_time=0.0, peak_mode=TimeSynthEnvelopeFollowerPeakMode.MEAN_SQUARED, is_analog_mode=False)¶ Bases:
unreal.StructBase
Time Synth Envelope Follower Settings
C++ Source:
Plugin: TimeSynth
Module: TimeSynth
File: TimeSynthComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
attack_time
(float): [Read-Write] The attack time of the envelope follower in millisecondsis_analog_mode
(bool): [Read-Write] Whether or not the envelope follower is in analog modepeak_mode
(TimeSynthEnvelopeFollowerPeakMode): [Read-Write] The peak mode of the envelope followerrelease_time
(float): [Read-Write] The release time of the envelope follower in milliseconds
-
property
attack_time
¶ [Read-Write] The attack time of the envelope follower in milliseconds
- Type
(float)
-
property
is_analog_mode
¶ [Read-Write] Whether or not the envelope follower is in analog mode
- Type
(bool)
-
property
peak_mode
¶ [Read-Write] The peak mode of the envelope follower