unreal.Timecode
¶
-
class
unreal.
Timecode
(hours=0, minutes=0, seconds=0, frames=0, drop_frame_format=False)¶ Bases:
unreal.StructBase
A timecode that stores time in HH:MM:SS format with the remainder of time represented by an integer frame count. The full C++ class is located here: EngineSourceRuntimeCorePublicMiscTimeCode.h:
C++ Source:
Module: CoreUObject
File: NoExportTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
drop_frame_format
(bool): [Read-Write] If true, this Timecode represents a Drop Frame timecode used to account for fractional frame rates in NTSC play rates.frames
(int32): [Read-Write] Frameshours
(int32): [Read-Write] Hoursminutes
(int32): [Read-Write] Minutesseconds
(int32): [Read-Write] Seconds
-
property
drop_frame_format
¶ [Read-Write] If true, this Timecode represents a Drop Frame timecode used to account for fractional frame rates in NTSC play rates.
- Type
(bool)
-
property
frames
¶ [Read-Write] Frames
- Type
(int32)
-
property
hours
¶ [Read-Write] Hours
- Type
(int32)
-
property
minutes
¶ [Read-Write] Minutes
- Type
(int32)
-
property
seconds
¶ [Read-Write] Seconds
- Type
(int32)