unreal.TrackActiveCondition
¶
-
class
unreal.
TrackActiveCondition
¶ Bases:
unreal.EnumBase
Required condition for this track to be enabled
C++ Source:
Module: Engine
File: InterpTrack.h
-
ETAC_ALWAYS
¶ Track is always active
- Type
0
-
ETAC_GORE_DISABLED
¶ Track is active when extreme content (gore) is disabled
- Type
2
-
ETAC_GORE_ENABLED
¶ Track is active when extreme content (gore) is enabled
- Type
1