unreal.Trail2SourceMethod
¶
-
class
unreal.
Trail2SourceMethod
¶ Bases:
unreal.EnumBase
ETrail 2Source Method
C++ Source:
Module: Engine
File: ParticleModuleTrailSource.h
-
PET2SRCM_ACTOR
¶ Actor - use the actor as the source. The name of the actor should be set in SourceName.
- Type
2
-
PET2SRCM_DEFAULT
¶ Default - use the emitter position. This is the fallback for when other modes can’t be resolved.
- Type
0
-
PET2SRCM_PARTICLE
¶ Particle - use the particles from a given emitter in the system. The name of the emitter should be set in SourceName.
- Type
1