unreal.UpdateState
¶
-
class
unreal.
UpdateState
¶ Bases:
unreal.EnumBase
Various states the update manager flows through as it checks for patches/hotfixes
C++ Source:
Plugin: OnlineFramework
Module: Hotfix
File: UpdateManager.h
-
CHECKING_FOR_HOTFIX
¶ Checking with hotfix for available updates
- Type
4
-
CHECKING_FOR_PATCH
¶ Checking for an available patch
- Type
2
-
DETECTING_PLATFORM_ENVIRONMENT
¶ Detect the console environment via an auth request
- Type
3
-
INITIAL_LOAD_COMPLETE
¶ Preloading complete
- Type
6
-
UPDATE_COMPLETE
¶ Last update check completed successfully
- Type
7
-
UPDATE_IDLE
¶ No updates in progress
- Type
0
-
UPDATE_PENDING
¶ An update is waiting to be triggered at the right time
- Type
1
-
WAITING_ON_INITIAL_LOAD
¶ Waiting for the async loading / preloading to complete
- Type
5