unreal.VREDCppVariantMaterial

class unreal.VREDCppVariantMaterial(target_nodes=[], options=[])

Bases: unreal.StructBase

VREDCpp Variant Material

C++ Source:

  • Plugin: DatasmithFBXImporter

  • Module: DatasmithVREDTranslator

  • File: DatasmithVREDImportData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • options (Array(VREDCppVariantMaterialOption)): [Read-Write] Options

  • target_nodes (Array(str)): [Read-Write] Target Nodes

property options

[Read-Write] Options

Type

(Array(VREDCppVariantMaterialOption))

property target_nodes

[Read-Write] Target Nodes

Type

(Array(str))