unreal.VREditorMode

class unreal.VREditorMode(outer=None, name='None')

Bases: unreal.EditorWorldExtension

VR Editor Mode. Extends editor viewports with functionality for VR controls and object manipulation

C++ Source:

  • Module: VREditor

  • File: VREditorMode.h

get_world_scale_factor()float

Gets the world scale factor, which can be multiplied by a scale vector to convert to room space

Returns

Return type

float