unreal.VectorField

class unreal.VectorField(outer=None, name='None')

Bases: unreal.Object

Vector Field

C++ Source:

  • Module: Engine

  • File: VectorField.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bounds (Box): [Read-Write] Bounds of the volume in local space.

  • intensity (float): [Read-Write] The intensity with which to multiplie vectors in this field.