unreal.VectorQuantization
¶
-
class
unreal.
VectorQuantization
¶ Bases:
unreal.EnumBase
Describes rules for network replicating a vector efficiently
C++ Source:
Module: Engine
File: EngineTypes.h
-
ROUND_ONE_DECIMAL
¶ Each vector component will be rounded, preserving one decimal place.
- Type
1
-
ROUND_TWO_DECIMALS
¶ Each vector component will be rounded, preserving two decimal places.
- Type
2
-
ROUND_WHOLE_NUMBER
¶ Each vector component will be rounded to the nearest whole number.
- Type
0