unreal.VirtualCameraController
¶
-
class
unreal.
VirtualCameraController
(outer=None, name='None')¶ Bases:
unreal.Interface
Virtual Camera Controller
C++ Source:
Plugin: VirtualCamera
Module: VirtualCamera
File: IVirtualCameraController.h
-
add_blendable_to_camera
(blendable_to_add, weight) → None¶ Add Blendable to Camera
- Parameters
blendable_to_add (BlendableInterface) –
weight (float) –
-
add_on_virtual_camera_updated_delegate
(delegate) → None¶ Adds a delegate that will be executed every tick while streaming.
- Parameters
delegate (VirtualCameraTickDelegate) –
-
get_live_link_representation
() → LiveLinkSubjectRepresentation¶ Get Live Link Representation
- Returns
- Return type
-
get_options
() → VirtualCameraOptions¶ Get Options
- Returns
- Return type
-
get_preset_container
() → VirtualCameraPresetContainer¶ Get Preset Container
- Returns
- Return type
-
get_scene_capture_component
() → SceneCaptureComponent2D¶ Get Scene Capture Component
- Returns
- Return type
-
get_sequence_controller
() → LevelSequencePlaybackController¶ Returns the VirtualCamera’s Sequence Controller.
- Returns
- Return type
-
get_streamed_camera_component
() → CineCameraComponent¶ Returns the target camera that is used to create the streamed view.
- Returns
- Return type
-
remove_on_virtual_camera_updated_delegate
(delegate) → None¶ Remove delegate that is executed every tick while streaming.
- Parameters
delegate (VirtualCameraTickDelegate) –
-
set_before_set_virtual_camera_transform_delegate
(delegate) → None¶ Delegate will be executed before transform is set onto VirtualCamera.
- Parameters
delegate (PreSetVirtualCameraTransform) –
-
set_focus_visualization
(show_focus_visualization) → None¶ Set Focus Visualization
- Parameters
show_focus_visualization (bool) –
-
set_live_link_representation
(live_link_represenation) → None¶ Set Live Link Representation
- Parameters
live_link_represenation (LiveLinkSubjectRepresentation) –
-
set_on_actor_clicked_delegate
(delegate) → None¶ Delegate will be executed when an actor in the scene was clicked/touched.
- Parameters
delegate (OnActorClickedDelegate) –
-
set_save_settings_on_stop_streaming
(should_settings_save) → None¶ Sets whether settings should be saved when stream is stopped.
- Parameters
should_settings_save (bool) –