unreal.WMRARPin

class unreal.WMRARPin(outer=None, name='None')

Bases: unreal.ARPin

C++ Source:

  • Plugin: WindowsMixedReality

  • Module: HoloLensAR

  • File: HoloLensARSystem.h

Editor Properties: (see get_editor_property/set_editor_property)

  • on_ar_tracking_state_changed (OnARTrackingStateChanged): [Read-Write] On ARTracking State Changed

  • on_ar_transform_updated (OnARTransformUpdated): [Read-Write] On ARTransform Updated

get_anchor_id()str

Note this is deprecated functionality. deprecated: Please use ARPin references instead of UWMRARPin AnchorIds for cross platform compatibility.

Returns

Return type

str

get_is_in_anchor_store()bool

Get Is in Anchor Store deprecated: Please update to the new cross platform Pin Local Store api defined in ARBlueprintLibrary. In that retaining information about which pins have been saved under what names is a project responsbility.

Returns

Return type

bool