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Cubemaps provide a simple method of environment mapping, in which distant scenery - such as skies and surrounding environments - is mapped to a panoramic texture. Under the hood, these textures are stored as a series of six images mapped to the inside faces of a cube.
Textures Content Creation
Cubemap Tools - An overview of the NVIDIA and AMD tools available for the creation of Cubemaps.
Creating Cubemaps - The process for assembling Cubemaps in Photoshop.
Exporting Cubemaps - How to export cubemaps out of Photoshop using the NVIDIA Texture Tools plug-in.
Importing Cubemaps - How to import cubemaps into Unreal Engine 4.
Using Cubemaps - How to utilize cubemaps once you have imported them into the engine.