1.14 - Refraction

An overview of the Material Nodes example level, example 1.14: Refraction.

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1_14_Refraction.png

The Refraction input takes in a texture or value that simulates the index of refraction of the surface. This is useful for things like glass and water, which refract light that passes through them.

RefractionNetwork.png

Common Indices of Refraction

Air

1.00

Water

1.33

Ice

1.31

Glass

1.52

Diamond

2.42

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