Templates are starting off points, giving you a few key classes and a level to begin your game.

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Every time you start a new Unreal Engine Project, you start from a Template. Each Template provides a basic starting point for a different type of Project: first-person or third-person shooter games, architectural visualization, product design and manufacturing showcases, virtual production shoots, and more.

You can explore the Templates that you'll find in the New Project Categories section of the Project Browser when you start a new Project. Each Template is accompanied with a description that points out its use case or some of its notable features.

Project Browser

The pages in this section provide additional details on selected Templates, along with links that you can follow to find out more about the topics they cover.

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