Scalability

Options for adjusting quality and performance.

Windows
MacOS
Linux

Modern games need to run on a wide range of hardware and need to adapt the game performance for various needs, such as split screen or some special gameplay mode. Tuning the game's graphics is generally the easiest to scale without affecting gameplay much.

The following sections will describe the features Unreal Engine 4 implements for scalability, how to use them, and the things different disciplines of developers should be aware of.

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