A step-by-step guide to getting video from a supported AJA media card into the Unreal Engine, and sending captured video output from the Unreal Engine out to a port on the AJA card.
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Augmented reality experiences — mixing traditional 2D video with real-time 3D environments — are becoming increasingly in demand for film and broadcast media applications. The pages in this section describe how you can make the Unreal Engine work as a seamless part of your video production pipeline:
Play professional-level video and audio live in the Unreal Engine, composited into the virtual 3D world on the fly.
Apply effects to the imported video directly in the Unreal Engine, like chroma-keying, lens undistortion, color correction, and more.
Synchronize the Unreal Engine with the timecode and frame rate of your input video, to eliminate timing issues.
Render video feeds from the Unreal Editor or from your running game project back out to your studio's video pipeline.